JayTDZ Test Server
Offline 81.104.202.229:28015 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 18:20 UTC10d ago | 1° | – | running | 1 |
| Sat 17 Oct, 14:00 UTC12d ago | 1° | held half | 2.2 days | 1 |
| Sat 26 Sep, 12:46 UTC33d ago | 1° | held half | 21.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on JayTDZ Test Server?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on JayTDZ Test Server?
Wipes come at irregular times on JayTDZ Test Server, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 10 days 1 hours ago.
Player counts
How busy is JayTDZ Test Server?
The last time JayTDZ Test Server was seen was 4 days 23 hours ago, and it is offline now. The average across the last seven days is 1 players; the peak reached 1.
How does JayTDZ Test Server rank against other Rust servers?
The top 36% of ranked servers includes JayTDZ Test Server, at #8,034 for player hours over the last seven days.
Map and rules
Which map does JayTDZ Test Server run?
A procedural map, generated by the game, runs on JayTDZ Test Server.
What are the rules and settings on JayTDZ Test Server?
No gather rate appears in the name JayTDZ Test Server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does JayTDZ Test Server run?
Rust network protocol 2635 and build 168909 on Windows is what JayTDZ Test Server runs. To join, your game must match the protocol; Steam handles the update.
Is JayTDZ Test Server online, and how reliable is it?
JayTDZ Test Server is down just now; the last sighting was 4 days 23 hours ago. It was up 11 of 168 hours across the last 7 full days, or 7% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is JayTDZ Test Server located?
A region is not published for JayTDZ Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 81.104.202.229:28015.
Tags
Which Rust Heatmap lists and filters include JayTDZ Test Server?
These Rust Heatmap lists include JayTDZ Test Server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on JayTDZ Test Server mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags JayTDZ Test Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join JayTDZ Test Server?
Press F1 in Rust to open the console, then enter client.connect 81.104.202.229:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.