RWD Isolated Development
Offline 81.100.55.124:28115 checked 7d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 23:12 UTC12d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RWD Isolated Development?
The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on RWD Isolated Development?
The record of RWD Isolated Development's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 12 days 10 hours ago the server made the world it is on now.
Population
How busy is RWD Isolated Development?
Last seen 7 days 2 hours ago, RWD Isolated Development is offline at the moment. Averaged over the past week: 0 players.
How does RWD Isolated Development rank against other Rust servers?
Ranked #15,335 on seven-day player hours, RWD Isolated Development is in the top 69% of all ranked servers.
Map and rules
What are the rules and settings on RWD Isolated Development?
A gather rate is not given in the name RWD Isolated Development. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does RWD Isolated Development run?
The build on RWD Isolated Development is Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is RWD Isolated Development online, and how reliable is it?
RWD Isolated Development is down just now; the last sighting was 7 days 2 hours ago. It was up 10 of 168 hours across the last 7 full days, or 6% of the time. The first record of it on Rust Heatmap is 16 October 2026.
Where is RWD Isolated Development located?
Nothing about a region comes from RWD Isolated Development. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 81.100.55.124:28115.
Tags
Which Rust Heatmap lists and filters include RWD Isolated Development?
Modded Rust servers, by live population are the Rust Heatmap lists that RWD Isolated Development fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RWD Isolated Development mean?
These are the tags RWD Isolated Development publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RWD Isolated Development?
Enter client.connect 81.100.55.124:28115 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.