Twofish Oxide Test Server
Offline 81.100.154.125:28215 checked 20d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Twofish Oxide Test Server?
Twofish Oxide Test Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 22 days 14 hours ago.
Player counts
How busy is Twofish Oxide Test Server?
The last time Twofish Oxide Test Server was seen was 20 days 18 hours ago, and it is offline now.
How does Twofish Oxide Test Server rank against other Rust servers?
Ranked #15,848 on seven-day player hours, Twofish Oxide Test Server is in the top 72% of all ranked servers.
Rules and settings
Which map does Twofish Oxide Test Server run?
Twofish Oxide Test Server runs a procedural map, which the game generates.
What are the rules and settings on Twofish Oxide Test Server?
A gather rate is not given in the name Twofish Oxide Test Server. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Twofish Oxide Test Server run?
Rust network protocol 2633 and build 165217 on Windows is what Twofish Oxide Test Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Twofish Oxide Test Server online, and how reliable is it?
Last seen 20 days 18 hours ago, Twofish Oxide Test Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 6 October 2026.
Where is Twofish Oxide Test Server located?
No region is published by Twofish Oxide Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 81.100.154.125:28215.
Tags
Which Rust Heatmap lists and filters include Twofish Oxide Test Server?
Modded Rust servers, by live population are the Rust Heatmap lists that Twofish Oxide Test Server fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Twofish Oxide Test Server mean?
These are the tags Twofish Oxide Test Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Twofish Oxide Test Server?
To join by console, open it with F1 in Rust and enter client.connect 81.100.154.125:28215. Or press Launch Rust on this page, which connects you through Steam.