TEST
Offline 80.93.123.44:28015 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on TEST?
TEST has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 4 days 4 hours ago the server made the world it is on now.
Player counts
How busy is TEST?
Last seen 4 days ago, TEST is offline at the moment. A seven-day average of 0 players, with a peak of 1.
How does TEST rank against other Rust servers?
Ranked #12,595 on seven-day player hours, TEST is in the top 57% of all ranked servers.
Rules and settings
Which map does TEST run?
TEST runs a procedural map, which the game generates.
What are the rules and settings on TEST?
No gather rate appears in the name TEST. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does TEST run?
Rust network protocol 2635 and build 168909 on Windows is what TEST runs. To join, your game must match the protocol; Steam handles the update.
Is TEST online, and how reliable is it?
Offline at the moment: TEST was last seen 4 days ago. 0 of 72 hours up over the last 3 full days, which is 0%. The first record of it on Rust Heatmap is 24 October 2026.
Where is TEST located?
A region is not published for TEST. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 80.93.123.44:28015.
Tags
Which Rust Heatmap lists and filters include TEST?
These Rust Heatmap lists include TEST: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on TEST mean?
The game's server browser reads the tags TEST publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join TEST?
To join by console, open it with F1 in Rust and enter client.connect 80.93.123.44:28015. Or press Launch Rust on this page, which connects you through Steam.