DimaRND_Rust
Offline 80.80.98.141:28015 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:27 UTC14d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on DimaRND_Rust?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on DimaRND_Rust?
Its rhythm cannot yet be told: too few of DimaRND_Rust's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 14 days 21 hours ago.
Population
How busy is DimaRND_Rust?
DimaRND_Rust went quiet 9 days 3 hours ago and is offline right now.
How does DimaRND_Rust rank against other Rust servers?
Ranked #15,275 on seven-day player hours, DimaRND_Rust is in the top 70% of all ranked servers.
Map and rules
Which map does DimaRND_Rust run?
DimaRND_Rust runs a procedural map of size 4,500 with seed 1872944127, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on DimaRND_Rust?
No gather rate appears in the name DimaRND_Rust. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does DimaRND_Rust run?
Rust network protocol 2634 and build 167398 is the build DimaRND_Rust runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is DimaRND_Rust online, and how reliable is it?
Offline at the moment: DimaRND_Rust was last seen 9 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 11 October 2026.
Where is DimaRND_Rust located?
Nothing about a region comes from DimaRND_Rust. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 80.80.98.141:28015.
Tags
Which Rust Heatmap lists and filters include DimaRND_Rust?
These Rust Heatmap lists include DimaRND_Rust: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on DimaRND_Rust mean?
The game's server browser reads the tags DimaRND_Rust publishes: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join DimaRND_Rust?
To join by console, open it with F1 in Rust and enter client.connect 80.80.98.141:28015. Or press Launch Rust on this page, which connects you through Steam.