Oxide Test Server
Offline 80.47.14.21:28027 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Oxide Test Server?
Oxide Test Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 5 days 9 hours ago.
Population
How busy is Oxide Test Server?
Last seen 44 hours ago, Oxide Test Server is offline at the moment. Averaged over the past week: 0 players.
How does Oxide Test Server rank against other Rust servers?
Ranked #15,349 on seven-day player hours, Oxide Test Server is in the top 69% of all ranked servers.
Map and rules
Which map does Oxide Test Server run?
The map on Oxide Test Server is procedural, size 3,000 with seed 999629, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Oxide Test Server?
A gather rate is not given in the name Oxide Test Server. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Oxide Test Server run?
Rust network protocol 2635 and build 168909 on Linux is what Oxide Test Server runs. To join, your game must match the protocol; Steam handles the update.
Is Oxide Test Server online, and how reliable is it?
Oxide Test Server is down just now; the last sighting was 44 hours ago. About 3 days 12 hours ago is when it last restarted, by its own uptime figure. 78 of 120 hours up over the last 5 full days, which is 65%. The first record of it on Rust Heatmap is 23 October 2026.
Where is Oxide Test Server located?
A region is not published for Oxide Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 80.47.14.21:28027.
Does Oxide Test Server run smoothly?
Average server fps over the last 48 hours was 233; it never dropped below 226. Buildings, deployables and the rest of the world came to as much as 50,310 entities. The highest memory use was 2,417 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Oxide Test Server?
The Rust Heatmap lists that Oxide Test Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on Oxide Test Server mean?
The game's server browser reads the tags Oxide Test Server publishes: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Oxide Test Server?
Press F1 in Rust to open the console, then enter client.connect 80.47.14.21:28027. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.