CompanionNPC local checks
Offline 80.47.13.166:29115 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on CompanionNPC local checks?
CompanionNPC local checks has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 2 days 20 hours ago the server made the world it is on now.
Population
How busy is CompanionNPC local checks?
The last time CompanionNPC local checks was seen was 2 days 14 hours ago, and it is offline now. The average across the last seven days is 0 players.
How does CompanionNPC local checks rank against other Rust servers?
Ranked #15,420 on seven-day player hours, CompanionNPC local checks is in the top 69% of all ranked servers.
Settings and rules
Which map does CompanionNPC local checks run?
A procedural map, generated by the game, runs on CompanionNPC local checks.
What are the rules and settings on CompanionNPC local checks?
No gather rate appears in the name CompanionNPC local checks. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does CompanionNPC local checks run?
Rust network protocol 2634 and build 167781 on Windows is what CompanionNPC local checks runs. Steam updates your game for you, and the protocol has to match for you to join.
Is CompanionNPC local checks online, and how reliable is it?
Last seen 2 days 14 hours ago, CompanionNPC local checks is offline right now. It was up 0 of 48 hours across the last 2 full days, or 0% of the time. Rust Heatmap has had it on record since 25 October 2026.
Where is CompanionNPC local checks located?
Nothing about a region comes from CompanionNPC local checks. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 80.47.13.166:29115.
Lists and filters
Which Rust Heatmap lists and filters include CompanionNPC local checks?
The Rust Heatmap lists that CompanionNPC local checks fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on CompanionNPC local checks mean?
The game's server browser reads the tags CompanionNPC local checks publishes: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): This server has 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join CompanionNPC local checks?
Enter client.connect 80.47.13.166:29115 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.