DezLife Test
Offline 80.242.59.83:35070 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 10:35 UTC9d ago | 0° | – | running | 0 |
| Sat 17 Oct, 20:05 UTC11d ago | 0° | – | 1.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on DezLife Test?
Its recent wipes drew an average peak of 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on DezLife Test?
The record of DezLife Test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 6 days 19 hours ago the server made the world it is on now.
Player counts
How busy is DezLife Test?
DezLife Test went quiet 6 days 4 hours ago and is offline right now. The average across the last seven days is 0 players; the peak reached 1.
How does DezLife Test rank against other Rust servers?
Player hours over seven days put DezLife Test at #12,688, in the top 57% of ranked servers.
Rules and settings
Which map does DezLife Test run?
A procedural map of size 3,500 with seed 1279030559, generated by the game, runs on DezLife Test. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on DezLife Test?
A gather rate is not given in the name DezLife Test. A maximum of 150 players is allowed per group. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does DezLife Test run?
Rust network protocol 2634 and build 167781 on Windows is what DezLife Test runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is DezLife Test online, and how reliable is it?
Last seen 6 days 4 hours ago, DezLife Test is offline right now. It was up 21 of 168 hours across the last 7 full days, or 12% of the time. It first appears in Rust Heatmap records on 17 October 2026.
Where is DezLife Test located?
Nothing about a region comes from DezLife Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 80.242.59.83:35070.
Lists and filters
Which Rust Heatmap lists and filters include DezLife Test?
The Rust Heatmap lists that DezLife Test fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on DezLife Test mean?
The game's server browser reads the tags DezLife Test publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts150 (Group limit): The team limit is 150; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join DezLife Test?
Press F1 in Rust to open the console, then enter client.connect 80.242.59.83:35070. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.