Rust HeatmapInfrared · players
IR live Players43,388 Servers11,713 Warm3,068 Fresh wipes · 3h103 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–200° · slots

Pop_Rust_PVE

Online 80.242.59.122:35000 checked 8m ago

monthly wipes moddedoxidepve
Sp1 · players now 0/ 200
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 18°
Tue 02:00flare: a wipe in that hourWed 23:00
8
7-day average
peak 25
#1,096
rank
top 5%
27d ago
last wipe
monthly schedule
7d 17h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
0510152002:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Li3Server performance

02040608002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

36
wipe-day peak
players, last three wipes

Coming wipes

7d 17h
Thu 5 Nov, 19:00 UTC
FW
35d 17h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 36, 45 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW27d ago 36 – running 13

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 53 on average
61 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
64 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
39 / 200
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼
EA · groups of 8+ · monthly · 35 on average
30 / 100
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 35 on average
8 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
41 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Pop_Rust_PVE?

Its recent wipes drew an average peak of 36 players. The crowd on the latest wipe reached its peak 45 hours in.

What is the wipe schedule on Pop_Rust_PVE?

The only wipe on Pop_Rust_PVE is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 27 days 5 hours ago. Its tags state a wipe each month.

Population

How busy is Pop_Rust_PVE?

Pop_Rust_PVE currently has 0 of its 200 slots filled. Averaged over the past week: 8 players, peaking at 25. Look at 16:00 UTC for the last 48 hours: that hour averaged 16 players.

How does Pop_Rust_PVE rank against other Rust servers?

Ranked #1,096 on seven-day player hours, Pop_Rust_PVE is in the top 5% of all ranked servers.

Rules and settings

Which map does Pop_Rust_PVE run?

The map on Pop_Rust_PVE is procedural, size 5,000 with seed 1356798757, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Pop_Rust_PVE?

No gather rate appears in the name Pop_Rust_PVE. A maximum of 21 players is allowed per group. pve is the game mode, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Pop_Rust_PVE run?

Rust network protocol 2635 and build 168909 is the build Pop_Rust_PVE runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Pop_Rust_PVE online, and how reliable is it?

The server is up at the moment: Pop_Rust_PVE is online. Its reported uptime dates the last restart to about 13 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is Pop_Rust_PVE located?

Nothing about a region comes from Pop_Rust_PVE. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 80.242.59.122:35000 is its address.

Does Pop_Rust_PVE run smoothly?

It averaged 31 server fps over the last 48 hours, with a low of 15. The world held as many as 380,868 entities, buildings and deployables included. Memory use reached 8,609 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Pop_Rust_PVE?

The Rust Heatmap lists that Pop_Rust_PVE fits are: Rust tutorial servers, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.

What do the server tags on Pop_Rust_PVE mean?

The game's server browser reads the tags Pop_Rust_PVE publishes: gmrust (Game mode): Survival in the standard Rust form; mp200 (Max players): The slot count is 200; ts21 (Group limit): The team limit is 21; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^t (Tutorial on): The Facepunch tutorial is where new players can start on this server; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Pop_Rust_PVE?

Press F1 in Rust to open the console, then enter client.connect 80.242.59.122:35000. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://pop-pve.gamestores.app/ is where its website is.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^t,^p,gmrust,cs168909,ts21,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp200
Max players The slot count is 200.
ts21
Group limit The team limit is 21.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^t
Tutorial on The Facepunch tutorial is where new players can start on this server.
^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.