VerySecretRustProject
Offline 80.242.59.110:28005 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 08:44 UTC14d ago | 0° | – | running | 0 |
| Thu 15 Oct, 01:12 UTC14d ago | 0° | – | 0.3 days | 0 |
| Wed 14 Oct, 18:48 UTC15d ago | 0° | – | 0.3 days | 0 |
| Wed 7 Oct, 04:39 UTC22d ago | 0° | – | 7.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on VerySecretRustProject?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on VerySecretRustProject?
There is no next wipe to predict on VerySecretRustProject, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 14 days 10 hours ago.
Population
How busy is VerySecretRustProject?
The last time VerySecretRustProject was seen was 14 days 9 hours ago, and it is offline now.
How does VerySecretRustProject rank against other Rust servers?
The top 70% of ranked servers includes VerySecretRustProject, at #15,164 for player hours over the last seven days.
Settings and rules
What are the rules and settings on VerySecretRustProject?
No gather rate appears in the name VerySecretRustProject. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does VerySecretRustProject run?
Rust network protocol 2634 and build 166117 is the build VerySecretRustProject runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is VerySecretRustProject online, and how reliable is it?
Last seen 14 days 9 hours ago, VerySecretRustProject is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.
Where is VerySecretRustProject located?
A region is not published for VerySecretRustProject. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 80.242.59.110:28005.
Tags
Which Rust Heatmap lists and filters include VerySecretRustProject?
These Rust Heatmap lists include VerySecretRustProject: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on VerySecretRustProject mean?
gmrust (Game mode): Survival in the standard Rust form; mp0 (Max players): This server has 0 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166117 (Build): Build 166117; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags VerySecretRustProject publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join VerySecretRustProject?
To join by console, open it with F1 in Rust and enter client.connect 80.242.59.110:28005. Or press Launch Rust on this page, which connects you through Steam.