TEST
Offline 80.237.93.157:28015 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 13:24 UTC11d ago | 2° | – | running | 1 |
| Sat 10 Oct, 17:49 UTC17d ago | 4° | held half | 5.8 days | 2 |
| Thu 8 Oct, 10:15 UTC20d ago | 3° | held half | 2.3 days | 0 |
| Wed 7 Oct, 16:54 UTC20d ago | 2° | – | 0.7 days | 0 |
| Sun 27 Sep, 21:55 UTC30d ago | 2° | halved by day 4 | 9.8 days | 0 |
| Sat 26 Sep, 16:38 UTC31d ago | 6° | – | 1.2 days | 3 |
| Fri 25 Sep, 12:22 UTC32d ago | 6° | – | 1.2 days | 0 |
| Wed 23 Sep, 18:18 UTC34d ago | 2° | – | 1.8 days | 0 |
| Sat 19 Sep, 06:52 UTC39d ago | 5° | halved by day 2 | 4.5 days | 1 |
| Fri 18 Sep, 16:51 UTC39d ago | 5° | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on TEST?
Its recent wipes drew an average peak of 3 players. The crowd on the latest wipe reached its peak 22 hours in. Above half the peak until the next wipe: that held in 67% of its recent wipes. It fell below half by day 4 when it did not hold.
What is the wipe schedule on TEST?
No next wipe can be predicted: TEST wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 11 days 20 hours ago.
Player counts
How busy is TEST?
Last seen 9 days 17 hours ago, TEST is offline at the moment.
How does TEST rank against other Rust servers?
Ranked #13,012 on seven-day player hours, TEST is in the top 59% of all ranked servers.
Rules and settings
Which map does TEST run?
TEST runs a procedural map, which the game generates.
What are the rules and settings on TEST?
No gather rate appears in the name TEST. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned off.
About the server
Which version of Rust does TEST run?
The build on TEST is Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is TEST online, and how reliable is it?
Last seen 9 days 17 hours ago, TEST is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 18 September 2026.
Where is TEST located?
Nothing about a region comes from TEST. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 80.237.93.157:28015.
Tags
Which Rust Heatmap lists and filters include TEST?
These Rust Heatmap lists include TEST: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on TEST mean?
The game's server browser reads the tags TEST publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join TEST?
Press F1 in Rust to open the console, then enter client.connect 80.237.93.157:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.