Rust HeatmapInfrared · players
IR live Players36,576 Servers11,621 Warm2,894 Fresh wipes · 3h57 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–2° · slots

Zalupa

Offline 80.234.78.115:28015 checked 16d ago

moddedoxide
Sp1 · players now 0/ 2
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,053
rank
top 68%
16d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 16d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep4 Oct9 Oct14 Oct18 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 15:18 UTC16d ago 2 – running 2
Fri 2 Oct, 13:20 UTC25d ago 2 – 9.1 days 1
Thu 1 Oct, 17:55 UTC FW26d ago 2 – 0.8 days 1
Mon 28 Sep, 13:50 UTC29d ago 2 – 3.2 days 1
Sun 27 Sep, 19:07 UTC30d ago 2 – 0.8 days 0
Sat 26 Sep, 18:55 UTC31d ago 2 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 160 on average
39 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
49 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
19 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
7 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Zalupa?

The average peak across its recent wipes is 2 players. 1 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Zalupa?

Wipes come at irregular times on Zalupa, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 16 days 11 hours ago.

Player counts

How busy is Zalupa?

Zalupa went quiet 16 days 7 hours ago and is offline right now.

How does Zalupa rank against other Rust servers?

Ranked #15,053 on seven-day player hours, Zalupa is in the top 68% of all ranked servers.

Map and rules

Which map does Zalupa run?

A procedural map, generated by the game, runs on Zalupa.

What are the rules and settings on Zalupa?

No gather rate appears in the name Zalupa. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Zalupa run?

Rust network protocol 2634 and build 167398 is the build Zalupa runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Zalupa online, and how reliable is it?

Last seen 16 days 7 hours ago, Zalupa is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 26 September 2026.

Where is Zalupa located?

A region is not published for Zalupa. Rust Heatmap shows the location a server states. It does not look up the machine's location. 80.234.78.115:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Zalupa?

The Rust Heatmap lists that Zalupa fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Zalupa mean?

These are the tags Zalupa publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): Slot count: 2; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): Build 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Zalupa?

Press F1 in Rust to open the console, then enter client.connect 80.234.78.115:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp2
Max players Slot count: 2.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167398
Build Build 167398.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.