Rust HeatmapInfrared · players
IR live Players71,386 Servers11,795 Warm3,684 Fresh wipes · 3h118 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–25° · slots

MS Project | SOLO/DUO

Online 80.221.91.195:28015 checked 10m ago

moddedcarbon
Sp1 · players now 0/ 25
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 22:00flare: a wipe in that hourWed 20:00
0
7-day average
peak –
#15,348
rank
top 69%
13d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 10m ago

Li2Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Li3Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct15 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctSat 26 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:05 UTC13d ago 0 – running 0
Sat 26 Sep, 09:07 UTC32d ago 1 halved by day 1 19.5 days 1
Thu 17 Sep, 20:03 UTC41d ago 1 halved by day 1 8.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
106 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
123 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
93 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
26 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on MS Project | SOLO/DUO?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.

What is the wipe schedule on MS Project | SOLO/DUO?

There is no next wipe to predict on MS Project | SOLO/DUO, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 13 days 1 hours ago.

Player counts

How busy is MS Project | SOLO/DUO?

Of 25 slots on MS Project | SOLO/DUO, 0 are in use right now. A seven-day average of 0 players.

How does MS Project | SOLO/DUO rank against other Rust servers?

Ranked #15,348 on seven-day player hours, MS Project | SOLO/DUO is in the top 69% of all ranked servers.

Map and rules

Which map does MS Project | SOLO/DUO run?

MS Project | SOLO/DUO runs a procedural map of size 3,500 with seed 150644954, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on MS Project | SOLO/DUO?

No gather rate appears in the name MS Project | SOLO/DUO. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does MS Project | SOLO/DUO run?

The build on MS Project | SOLO/DUO is Rust network protocol 2633 and build 162929, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is MS Project | SOLO/DUO online, and how reliable is it?

Online now: MS Project | SOLO/DUO. About 10 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.

Where is MS Project | SOLO/DUO located?

Nothing about a region comes from MS Project | SOLO/DUO. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 80.221.91.195:28015.

Does MS Project | SOLO/DUO run smoothly?

It averaged 237 server fps over the last 48 hours, with a low of 229. The world held as many as 72,127 entities, buildings and deployables included. Memory use reached 2,984 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include MS Project | SOLO/DUO?

Modded Rust servers, by live population are the Rust Heatmap lists that MS Project | SOLO/DUO fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on MS Project | SOLO/DUO mean?

These are the tags MS Project | SOLO/DUO publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp25 (Max players): The slot count is 25; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs162929 (Build): The game build here is 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join MS Project | SOLO/DUO?

To join by console, open it with F1 in Rust and enter client.connect 80.221.91.195:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp25,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp25
Max players The slot count is 25.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, run the same version: game protocol 2633.
cs162929
Build The game build here is 162929.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.