Realistic RUST
Offline EU 80.187.86.179:28015 checked 45d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Realistic RUST?
The record of Realistic RUST's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 54 days 20 hours ago.
Population
How busy is Realistic RUST?
Realistic RUST went quiet 45 days 11 hours ago and is offline right now.
How does Realistic RUST rank against other Rust servers?
On player hours over the last seven days, Realistic RUST is #15,150 globally (top –) and #2,501 in Europe.
Rules and settings
What are the rules and settings on Realistic RUST?
No gather rate appears in the name Realistic RUST. 8 players is the default group size, and that is the limit here. The server runs build & creative, a building sandbox without gathering. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Realistic RUST run?
Rust network protocol 2633 and build 163794 is the build Realistic RUST runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Realistic RUST online, and how reliable is it?
Realistic RUST is down just now; the last sighting was 45 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.
Where is Realistic RUST located?
The EU tag is how Realistic RUST lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 80.187.86.179:28015.
Tags
Which Rust Heatmap lists and filters include Realistic RUST?
Rust build servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Realistic RUST fits. Filtering the list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Realistic RUST mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): Build 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^k (Build server): Design and practise bases; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): Europe is where the server browser puts it are the tags Realistic RUST publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Realistic RUST?
To join by console, open it with F1 in Rust and enter client.connect 80.187.86.179:28015. Or press Launch Rust on this page, which connects you through Steam.