Realistic RUST
Offline EU 80.187.82.85:28015 checked 45d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Realistic RUST?
The record of Realistic RUST's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 54 days 15 hours ago.
Population
How busy is Realistic RUST?
Last seen 45 days 5 hours ago, Realistic RUST is offline at the moment.
How does Realistic RUST rank against other Rust servers?
Top – of ranked servers and #2,503 in Europe: that is Realistic RUST at #15,143 for player hours over seven days.
Map and rules
What are the rules and settings on Realistic RUST?
A gather rate is not given in the name Realistic RUST. Groups can contain up to 8 players, the default in the game. The server runs build & creative, a building sandbox without gathering. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Realistic RUST run?
The build on Realistic RUST is Rust network protocol 2633 and build 163794, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Realistic RUST online, and how reliable is it?
Last seen 45 days 5 hours ago, Realistic RUST is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Realistic RUST located?
In Europe, Realistic RUST lists itself with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 80.187.82.85:28015.
Lists and filters
Which Rust Heatmap lists and filters include Realistic RUST?
Rust build servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Realistic RUST fits. Filtering the list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Realistic RUST mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): This build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^k (Build server): Base design and practice; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): Europe is where the server browser puts it are the tags Realistic RUST publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Realistic RUST?
To join by console, open it with F1 in Rust and enter client.connect 80.187.82.85:28015. Or press Launch Rust on this page, which connects you through Steam.