Realistic RUST
Offline EU 80.187.127.147:28015 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Realistic RUST?
The record of Realistic RUST's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 24 days 22 hours ago.
Population
How busy is Realistic RUST?
The last time Realistic RUST was seen was 12 days 23 hours ago, and it is offline now.
How does Realistic RUST rank against other Rust servers?
Seven-day player hours place Realistic RUST at #15,104, in the top 70% of ranked servers; within Europe it is #2,586.
Settings and rules
What are the rules and settings on Realistic RUST?
A gather rate is not given in the name Realistic RUST. The group limit is 8 players, which is the game's default. build & creative is the game mode, building in a sandbox, with no gathering. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Realistic RUST run?
Rust network protocol 2634 and build 167781 is the build Realistic RUST runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Realistic RUST online, and how reliable is it?
Realistic RUST is down just now; the last sighting was 12 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 15 October 2026.
Where is Realistic RUST located?
In Europe, Realistic RUST lists itself with the EU tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 80.187.127.147:28015.
Tags
Which Rust Heatmap lists and filters include Realistic RUST?
The Rust Heatmap lists that Realistic RUST fits are: Rust build servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Realistic RUST mean?
These are the tags Realistic RUST publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^k (Build server): Base design and practice; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): The server browser lists it under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Realistic RUST?
Press F1 in Rust to open the console, then enter client.connect 80.187.127.147:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.