Realistic RUST
Offline EU 80.187.125.36:28015 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Realistic RUST?
The record of Realistic RUST's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 23 days 16 hours ago the server made the world it is on now.
Population
How busy is Realistic RUST?
Last seen 11 days 14 hours ago, Realistic RUST is offline at the moment.
How does Realistic RUST rank against other Rust servers?
Seven-day player hours place Realistic RUST at #15,102, in the top 70% of ranked servers; within Europe it is #2,585.
Rules and settings
What are the rules and settings on Realistic RUST?
No gather rate appears in the name Realistic RUST. 8 players is the default group size, and that is the limit here. The server runs build & creative, building in a sandbox, with no gathering. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Realistic RUST run?
Rust network protocol 2634 and build 167781 is the build Realistic RUST runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Realistic RUST online, and how reliable is it?
Offline at the moment: Realistic RUST was last seen 11 days 14 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 16 October 2026.
Where is Realistic RUST located?
In Europe, Realistic RUST lists itself with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 80.187.125.36:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Realistic RUST?
The Rust Heatmap lists that Realistic RUST fits are: Rust build servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Realistic RUST mean?
The game's server browser reads the tags Realistic RUST publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^k (Build server): Practise base building and design; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): Europe is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Realistic RUST?
Press F1 in Rust to open the console, then enter client.connect 80.187.125.36:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.