insprd local test
Offline 80.187.122.75:28015 checked 34d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on insprd local test?
insprd local test has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 47 days 10 hours ago.
Player counts
How busy is insprd local test?
The last time insprd local test was seen was 34 days 20 hours ago, and it is offline now.
How does insprd local test rank against other Rust servers?
Ranked #15,471 on seven-day player hours, insprd local test is in the top 71% of all ranked servers.
Map and rules
What are the rules and settings on insprd local test?
A gather rate is not given in the name insprd local test. 10 players is the cap for groups. The server runs minigames & battle royale, parkour, battle royale, arenas and Bedwars. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does insprd local test run?
The build on insprd local test is Rust network protocol 2633 and build 163794, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is insprd local test online, and how reliable is it?
Last seen 34 days 20 hours ago, insprd local test is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 17 September 2026.
Where is insprd local test located?
No region comes from insprd local test, which has the region code fra. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 80.187.122.75:28015.
Tags
Which Rust Heatmap lists and filters include insprd local test?
Rust aim training servers, Rust build servers, Rust servers tagged creative and Modded Rust servers, by live population are the Rust Heatmap lists that insprd local test fits. Filtering the list by Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on insprd local test mean?
The game's server browser reads the tags insprd local test publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts10 (Group limit): Teams cap at 10; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $rfra (Region code): The region code for this server is fra; ^c (Creative): Build what you like with no gathering, in this creative sandbox; ^e (Minigames): This server holds minigames such as arenas, Bedwars and parkour; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^j (Battle royale): Gather loot, then fight as the zone closes; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join insprd local test?
Enter client.connect 80.187.122.75:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.