Realistic RUST
Offline EU 80.187.115.111:28015 checked 44d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Realistic RUST?
Realistic RUST has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 54 days 5 hours ago.
Player counts
How busy is Realistic RUST?
Last seen 44 days 19 hours ago, Realistic RUST is offline at the moment.
How does Realistic RUST rank against other Rust servers?
Top – of ranked servers and #2,503 in Europe: that is Realistic RUST at #15,143 for player hours over seven days.
Map and rules
What are the rules and settings on Realistic RUST?
A gather rate is not given in the name Realistic RUST. 8 players is the default group size, and that is the limit here. The server runs build & creative, building in a sandbox, with no gathering. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Realistic RUST run?
Rust network protocol 2633 and build 163794 is the build Realistic RUST runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Realistic RUST online, and how reliable is it?
Realistic RUST is down just now; the last sighting was 44 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Realistic RUST located?
With its EU tag, Realistic RUST lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 80.187.115.111:28015.
Lists and filters
Which Rust Heatmap lists and filters include Realistic RUST?
Rust build servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Realistic RUST fits. Filtering the list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Realistic RUST mean?
The game's server browser reads the tags Realistic RUST publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^k (Build server): Base design and practice; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): Europe is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Realistic RUST?
To join by console, open it with F1 in Rust and enter client.connect 80.187.115.111:28015. Or press Launch Rust on this page, which connects you through Steam.