Realistic RUST
Offline EU 80.187.104.170:28015 checked 37d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Realistic RUST?
The record of Realistic RUST's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 54 days 4 hours ago the server made the world it is on now.
Player counts
How busy is Realistic RUST?
Last seen 37 days 19 hours ago, Realistic RUST is offline at the moment.
How does Realistic RUST rank against other Rust servers?
On player hours over the last seven days, Realistic RUST is #15,468 globally (top –) and #2,540 in Europe.
Settings and rules
What are the rules and settings on Realistic RUST?
A gather rate is not given in the name Realistic RUST. Groups can contain up to 8 players, the default in the game. The server runs build & creative, building in a sandbox, with no gathering. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Realistic RUST run?
Rust network protocol 2633 and build 164530 is the build Realistic RUST runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Realistic RUST online, and how reliable is it?
Offline at the moment: Realistic RUST was last seen 37 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 19 September 2026.
Where is Realistic RUST located?
In Europe, Realistic RUST lists itself with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 80.187.104.170:28015.
Lists and filters
Which Rust Heatmap lists and filters include Realistic RUST?
Rust build servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Realistic RUST fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Realistic RUST mean?
These are the tags Realistic RUST publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): This build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^k (Build server): Design and practise bases; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): Europe is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Realistic RUST?
Enter client.connect 80.187.104.170:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.