Rust HeatmapInfrared · players
IR live Players36,679 Servers11,628 Warm2,939 Fresh wipes · 3h90 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–3° · slots

Operational Control Center

Offline 79.223.239.140:28025 checked 10h ago

moddedoxide
Sp1 · players now 1/ 3
33% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 19:00flare: a wipe in that hourTue 19:00
0
7-day average
peak 1
#10,155
rank
top 46%
4d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 10h ago

Li2Players

AveragePeak
00.250.50.75119:0017:0018:0019:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
93 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
37 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
15 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Operational Control Center?

Operational Control Center has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 4 days 18 hours ago the server made the world it is on now.

Population

How busy is Operational Control Center?

Operational Control Center went quiet 10 hours ago and is offline right now. Averaged over the past week: 0 players, peaking at 1. Its busiest point in the last 48 hours was 18:00 UTC, averaging 1 players.

How does Operational Control Center rank against other Rust servers?

The top 46% of ranked servers includes Operational Control Center, at #10,155 for player hours over the last seven days.

Rules and settings

What are the rules and settings on Operational Control Center?

No gather rate appears in the name Operational Control Center. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Operational Control Center run?

Rust network protocol 2635 and build 168909 on Windows is what Operational Control Center runs. To join, your game must match the protocol; Steam handles the update.

Is Operational Control Center online, and how reliable is it?

Last seen 10 hours ago, Operational Control Center is offline right now. It was up 4 of 48 hours across the last 2 full days, or 8% of the time. It first appears in Rust Heatmap records on 25 October 2026.

Where is Operational Control Center located?

No region is published by Operational Control Center. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 79.223.239.140:28025 is its address.

Tags

Which Rust Heatmap lists and filters include Operational Control Center?

These Rust Heatmap lists include Operational Control Center: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.

What do the server tags on Operational Control Center mean?

The game's server browser reads the tags Operational Control Center publishes: gmvanilla (Game mode): Survival in vanilla form; mp3 (Max players): This server has 3 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Operational Control Center?

Press F1 in Rust to open the console, then enter client.connect 79.223.239.140:28025. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp3
Max players This server has 3 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.