nameserver
Offline 79.139.172.198:28015 checked 14h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 05:27 UTC2d ago | 1° | – | running | 0 |
| Fri 25 Sep, 06:01 UTC33d ago | 1° | halved by day 24 | 31 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on nameserver?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 6 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 24 when it did not hold.
What is the wipe schedule on nameserver?
nameserver has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 2 days 21 hours ago the server made the world it is on now.
Player counts
How busy is nameserver?
The last time nameserver was seen was 14 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1. Look at 12:00 UTC for the last 48 hours: that hour averaged 1 players.
How does nameserver rank against other Rust servers?
Player hours over seven days put nameserver at #8,788, in the top 39% of ranked servers.
Rules and settings
Which map does nameserver run?
A procedural map, generated by the game, runs on nameserver.
What are the rules and settings on nameserver?
The name nameserver does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does nameserver run?
Rust network protocol 2635 and build 168909 on Windows is what nameserver runs. To join, your game must match the protocol; Steam handles the update.
Is nameserver online, and how reliable is it?
nameserver is down just now; the last sighting was 14 hours ago. 18 of 168 hours up over the last 7 full days, which is 11%. Rust Heatmap has had it on record since 25 September 2026.
Where is nameserver located?
No region is published by nameserver. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 79.139.172.198:28015.
Tags
Which Rust Heatmap lists and filters include nameserver?
These Rust Heatmap lists include nameserver: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on nameserver mean?
These are the tags nameserver publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): This server has 1 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join nameserver?
Press F1 in Rust to open the console, then enter client.connect 79.139.172.198:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.