nazvanie
Offline 79.137.204.87:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 12:25 UTC10d ago | 1° | – | running | 1 |
| Sat 17 Oct, 02:00 UTC12d ago | 1° | held half | 2.4 days | 0 |
| Fri 16 Oct, 01:19 UTC13d ago | 1° | – | 1 days | 0 |
| Thu 15 Oct, 02:48 UTC14d ago | 1° | – | 0.9 days | 1 |
| Mon 12 Oct, 07:28 UTC17d ago | 1° | held half | 2.8 days | 1 |
| Sun 11 Oct, 13:41 UTC17d ago | 1° | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on nazvanie?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.
What is the wipe schedule on nazvanie?
There is no next wipe to predict on nazvanie, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 10 days ago.
Population
How busy is nazvanie?
Last seen 42 hours ago, nazvanie is offline at the moment. A seven-day average of 0 players, with a peak of 2.
How does nazvanie rank against other Rust servers?
The top 33% of ranked servers includes nazvanie, at #7,237 for player hours over the last seven days.
Rules and settings
Which map does nazvanie run?
The game generates the procedural map on nazvanie.
What are the rules and settings on nazvanie?
No gather rate appears in the name nazvanie. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does nazvanie run?
Rust network protocol 2635 and build 168909 on Windows is what nazvanie runs. To join, your game must match the protocol; Steam handles the update.
Is nazvanie online, and how reliable is it?
Last seen 42 hours ago, nazvanie is offline right now. 31 of 168 hours up over the last 7 full days, which is 18%. The first record of it on Rust Heatmap is 5 October 2026.
Where is nazvanie located?
Nothing about a region comes from nazvanie. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 79.137.204.87:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include nazvanie?
Modded Rust servers, by live population are the Rust Heatmap lists that nazvanie fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on nazvanie mean?
The game's server browser reads the tags nazvanie publishes: gmvanilla (Game mode): The vanilla survival game; mp1 (Max players): This server has 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join nazvanie?
To join by console, open it with F1 in Rust and enter client.connect 79.137.204.87:28015. Or press Launch Rust on this page, which connects you through Steam.