Rust Oblivion - Private Build Server
Offline 79.135.127.30:28015 checked 34d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 10:59 UTC34d ago | 1° | – | running | 0 |
| Wed 23 Sep, 22:54 UTC34d ago | 1° | – | 0.5 days | 0 |
| Thu 17 Sep, 13:35 UTC41d ago | 1° | halved by day 5 | 6.4 days | 0 |
| Thu 17 Sep, 07:34 UTC41d ago | 1° | – | 0.3 days | 0 |
| Wed 16 Sep, 20:19 UTC41d ago | 1° | – | 0.5 days | 0 |
| Wed 16 Sep, 09:05 UTC42d ago | 1° | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Rust Oblivion - Private Build Server?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 5.
What is the wipe schedule on Rust Oblivion - Private Build Server?
Wipes come at irregular times on Rust Oblivion - Private Build Server, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 34 days 6 hours ago the server made the world it is on now.
Population
How busy is Rust Oblivion - Private Build Server?
Last seen 34 days 4 hours ago, Rust Oblivion - Private Build Server is offline at the moment.
How does Rust Oblivion - Private Build Server rank against other Rust servers?
Ranked #13,372 on seven-day player hours, Rust Oblivion - Private Build Server is in the top 61% of all ranked servers.
Map and rules
What are the rules and settings on Rust Oblivion - Private Build Server?
No gather rate appears in the name Rust Oblivion - Private Build Server. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Rust Oblivion - Private Build Server run?
The build on Rust Oblivion - Private Build Server is Rust network protocol 2633 and build 163794, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Rust Oblivion - Private Build Server online, and how reliable is it?
Offline at the moment: Rust Oblivion - Private Build Server was last seen 34 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 15 September 2026.
Where is Rust Oblivion - Private Build Server located?
Nothing about a region comes from Rust Oblivion - Private Build Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 79.135.127.30:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Rust Oblivion - Private Build Server?
The Rust Heatmap lists that Rust Oblivion - Private Build Server fits are: Rust build servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Rust Oblivion - Private Build Server mean?
The game's server browser reads the tags Rust Oblivion - Private Build Server publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): This build is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Rust Oblivion - Private Build Server?
Enter client.connect 79.135.127.30:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.