Art Of Rust Testing
Offline 79.135.127.222:28015 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 16:23 UTC19d ago | 1° | – | running | 1 |
| Wed 7 Oct, 12:43 UTC21d ago | 1° | – | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Art Of Rust Testing?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Art Of Rust Testing?
Art Of Rust Testing has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 21 days 20 hours ago the server made the world it is on now.
Player counts
How busy is Art Of Rust Testing?
Last seen 11 days 11 hours ago, Art Of Rust Testing is offline at the moment.
How does Art Of Rust Testing rank against other Rust servers?
Player hours over seven days put Art Of Rust Testing at #15,290, in the top 70% of ranked servers.
Map and rules
Which map does Art Of Rust Testing run?
The game generates the procedural map on Art Of Rust Testing.
What are the rules and settings on Art Of Rust Testing?
No gather rate appears in the name Art Of Rust Testing. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned off.
About the server
Which version of Rust does Art Of Rust Testing run?
Rust network protocol 2634 and build 167058 is the build Art Of Rust Testing runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Art Of Rust Testing online, and how reliable is it?
Last seen 11 days 11 hours ago, Art Of Rust Testing is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 7 October 2026.
Where is Art Of Rust Testing located?
A region is not published for Art Of Rust Testing. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 79.135.127.222:28015.
Tags
Which Rust Heatmap lists and filters include Art Of Rust Testing?
Modded Rust servers, by live population are the Rust Heatmap lists that Art Of Rust Testing fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Art Of Rust Testing mean?
The game's server browser reads the tags Art Of Rust Testing publishes: gmrust (Game mode): Survival in the standard Rust form; mp8 (Max players): The slot count is 8; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167058 (Build): Build 167058; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Art Of Rust Testing?
Press F1 in Rust to open the console, then enter client.connect 79.135.127.222:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.