Hunter's Cove
Offline 79.127.254.134:28015 checked 22h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 02:52 UTC2d ago | 1° | – | running | 0 |
| Sat 17 Oct, 02:31 UTC11d ago | 1° | – | 9 days | 0 |
| Thu 15 Oct, 22:27 UTC13d ago | 1° | – | 1.2 days | 1 |
| Thu 15 Oct, 01:40 UTC13d ago | 1° | – | 0.9 days | 1 |
| Tue 13 Oct, 23:20 UTC14d ago | 1° | – | 1.1 days | 1 |
| Mon 12 Oct, 23:03 UTC16d ago | 1° | – | 1 days | 1 |
| Sat 3 Oct, 06:32 UTC25d ago | 1° | held half | 9.7 days | 1 |
| Fri 2 Oct, 21:15 UTC26d ago | 1° | – | 0.4 days | 1 |
| Fri 2 Oct, 03:16 UTC26d ago | 1° | – | 0.7 days | 1 |
| Sat 26 Sep, 04:55 UTC32d ago | 1° | – | 5.9 days | 1 |
| Fri 25 Sep, 22:38 UTC33d ago | 1° | – | 0.3 days | 1 |
| Fri 25 Sep, 05:48 UTC33d ago | 1° | – | 0.7 days | 0 |
| Thu 24 Sep, 01:03 UTC34d ago | 1° | – | 1.2 days | 1 |
| Tue 22 Sep, 18:51 UTC36d ago | 1° | – | 1.3 days | 1 |
| Sun 20 Sep, 20:48 UTC38d ago | 1° | – | 1.9 days | 1 |
| Thu 17 Sep, 01:51 UTC41d ago | 1° | held half | 3.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Hunter's Cove?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 45 hours in.
What is the wipe schedule on Hunter's Cove?
No next wipe can be predicted: Hunter's Cove wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 2 days 20 hours ago the server made the world it is on now.
Player counts
How busy is Hunter's Cove?
The last time Hunter's Cove was seen was 22 hours ago, and it is offline now. A seven-day average of 1 players, with a peak of 1. Look at 23:00 UTC for the last 48 hours: that hour averaged 1 players.
How does Hunter's Cove rank against other Rust servers?
The top 52% of ranked servers includes Hunter's Cove, at #11,550 for player hours over the last seven days.
Map and rules
What are the rules and settings on Hunter's Cove?
A gather rate is not given in the name Hunter's Cove. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Hunter's Cove run?
The build on Hunter's Cove is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Hunter's Cove online, and how reliable is it?
Last seen 22 hours ago, Hunter's Cove is offline right now. It was up 2 of 168 hours across the last 7 full days, or 1% of the time. It first appears in Rust Heatmap records on 16 September 2026.
Where is Hunter's Cove located?
No region is published by Hunter's Cove. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 79.127.254.134:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Hunter's Cove?
Modded Rust servers, by live population are the Rust Heatmap lists that Hunter's Cove fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Hunter's Cove mean?
These are the tags Hunter's Cove publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Hunter's Cove?
Enter client.connect 79.127.254.134:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.