Rust HeatmapInfrared · players
IR live Players56,681 Servers11,752 Warm3,410 Fresh wipes · 3h130 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

Hunter's Cove

Offline 79.127.254.134:28015 checked 22h ago

moddedoxide
Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 22:00flare: a wipe in that hourWed 00:00
1
7-day average
peak 1
#11,550
rank
top 52%
2d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 22h ago

Li2Players

AveragePeak
00.250.50.75122:0023:0000:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSat 17 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 02:52 UTC2d ago 1 – running 0
Sat 17 Oct, 02:31 UTC11d ago 1 – 9 days 0
Thu 15 Oct, 22:27 UTC13d ago 1 – 1.2 days 1
Thu 15 Oct, 01:40 UTC13d ago 1 – 0.9 days 1
Tue 13 Oct, 23:20 UTC14d ago 1 – 1.1 days 1
Mon 12 Oct, 23:03 UTC16d ago 1 – 1 days 1
Sat 3 Oct, 06:32 UTC25d ago 1 held half 9.7 days 1
Fri 2 Oct, 21:15 UTC26d ago 1 – 0.4 days 1
Fri 2 Oct, 03:16 UTC26d ago 1 – 0.7 days 1
Sat 26 Sep, 04:55 UTC32d ago 1 – 5.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
61 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
61 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
51 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
9 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Hunter's Cove?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 45 hours in.

What is the wipe schedule on Hunter's Cove?

No next wipe can be predicted: Hunter's Cove wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 2 days 20 hours ago the server made the world it is on now.

Player counts

How busy is Hunter's Cove?

The last time Hunter's Cove was seen was 22 hours ago, and it is offline now. A seven-day average of 1 players, with a peak of 1. Look at 23:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Hunter's Cove rank against other Rust servers?

The top 52% of ranked servers includes Hunter's Cove, at #11,550 for player hours over the last seven days.

Map and rules

What are the rules and settings on Hunter's Cove?

A gather rate is not given in the name Hunter's Cove. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Hunter's Cove run?

The build on Hunter's Cove is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is Hunter's Cove online, and how reliable is it?

Last seen 22 hours ago, Hunter's Cove is offline right now. It was up 2 of 168 hours across the last 7 full days, or 1% of the time. It first appears in Rust Heatmap records on 16 September 2026.

Where is Hunter's Cove located?

No region is published by Hunter's Cove. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 79.127.254.134:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Hunter's Cove?

Modded Rust servers, by live population are the Rust Heatmap lists that Hunter's Cove fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Hunter's Cove mean?

These are the tags Hunter's Cove publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Hunter's Cove?

Enter client.connect 79.127.254.134:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp1
Max players The slot count is 1.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.