Hunter's Cove
Offline 79.127.254.131:28015 checked 8h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 02:52 UTC3d ago | 1° | – | running | 1 |
| Tue 20 Oct, 02:54 UTC9d ago | 1° | held half | 6 days | 1 |
| Sat 17 Oct, 02:31 UTC12d ago | 1° | held half | 3 days | 1 |
| Thu 15 Oct, 22:27 UTC13d ago | 1° | – | 1.2 days | 1 |
| Thu 1 Oct, 00:34 UTC28d ago | 1° | – | 16.1 days | 1 |
| Tue 29 Sep, 22:54 UTC29d ago | 1° | – | 1.1 days | 1 |
| Tue 29 Sep, 06:47 UTC30d ago | 1° | – | 0.7 days | 1 |
| Fri 25 Sep, 05:48 UTC34d ago | – | – | 4 days | 1 |
| Thu 24 Sep, 01:03 UTC35d ago | – | – | 1.2 days | 0 |
| Sat 12 Sep, 02:23 UTC47d ago | – | – | 11.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Hunter's Cove?
Its recent wipes drew an average peak of 1 players. 1 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Hunter's Cove?
Wipes come at irregular times on Hunter's Cove, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 3 days 10 hours ago.
Population
How busy is Hunter's Cove?
The last time Hunter's Cove was seen was 8 hours ago, and it is offline now. A seven-day average of 1 players, with a peak of 1. Look at 03:00 UTC for the last 48 hours: that hour averaged 1 players.
How does Hunter's Cove rank against other Rust servers?
Player hours over seven days put Hunter's Cove at #8,372, in the top 38% of ranked servers.
Settings and rules
What are the rules and settings on Hunter's Cove?
The name Hunter's Cove does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Hunter's Cove run?
The build on Hunter's Cove is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Hunter's Cove online, and how reliable is it?
Hunter's Cove is down just now; the last sighting was 8 hours ago. It was up 7 of 168 hours across the last 7 full days, or 4% of the time. Rust Heatmap has had it on record since 17 September 2026.
Where is Hunter's Cove located?
Nothing about a region comes from Hunter's Cove. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 79.127.254.131:28015.
Tags
Which Rust Heatmap lists and filters include Hunter's Cove?
The Rust Heatmap lists that Hunter's Cove fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Hunter's Cove mean?
The game's server browser reads the tags Hunter's Cove publishes: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Hunter's Cove?
To join by console, open it with F1 in Rust and enter client.connect 79.127.254.131:28015. Or press Launch Rust on this page, which connects you through Steam.