Speedy's test Server
Offline 79.127.164.13:28015 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Speedy's test Server?
Its rhythm cannot yet be told: too few of Speedy's test Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 11 days 3 hours ago.
Player counts
How busy is Speedy's test Server?
The last time Speedy's test Server was seen was 2 days 6 hours ago, and it is offline now. A seven-day average of 1 players, with a peak of 1.
How does Speedy's test Server rank against other Rust servers?
The top 46% of ranked servers includes Speedy's test Server, at #10,175 for player hours over the last seven days.
Map and rules
Which map does Speedy's test Server run?
Speedy's test Server runs a procedural map, which the game generates.
What are the rules and settings on Speedy's test Server?
A gather rate is not given in the name Speedy's test Server. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Speedy's test Server run?
Rust network protocol 2635 and build 168909 on Windows is what Speedy's test Server runs. To join, your game must match the protocol; Steam handles the update.
Is Speedy's test Server online, and how reliable is it?
Last seen 2 days 6 hours ago, Speedy's test Server is offline right now. 0 of 24 hours up in the last 1 full day, which is 0%. It first appears in Rust Heatmap records on 26 October 2026.
Where is Speedy's test Server located?
A region is not published for Speedy's test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 79.127.164.13:28015.
Lists and filters
Which Rust Heatmap lists and filters include Speedy's test Server?
The Rust Heatmap lists that Speedy's test Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on Speedy's test Server mean?
These are the tags Speedy's test Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Speedy's test Server?
Enter client.connect 79.127.164.13:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.