My Local Testing Server
Offline 79.127.146.108:28015 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on My Local Testing Server?
The record of My Local Testing Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 25 days 21 hours ago.
Player counts
How busy is My Local Testing Server?
Last seen 24 days 23 hours ago, My Local Testing Server is offline at the moment.
How does My Local Testing Server rank against other Rust servers?
The top 61% of ranked servers includes My Local Testing Server, at #13,890 for player hours over the last seven days.
Rules and settings
What are the rules and settings on My Local Testing Server?
No gather rate appears in the name My Local Testing Server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does My Local Testing Server run?
The build on My Local Testing Server is Rust network protocol 2634 and build 166586, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is My Local Testing Server online, and how reliable is it?
Offline at the moment: My Local Testing Server was last seen 24 days 23 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 4 October 2026.
Where is My Local Testing Server located?
No region is published by My Local Testing Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 79.127.146.108:28015.
Lists and filters
Which Rust Heatmap lists and filters include My Local Testing Server?
These Rust Heatmap lists include My Local Testing Server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Local Testing Server mean?
The game's server browser reads the tags My Local Testing Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166586 (Build): Build 166586; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join My Local Testing Server?
Enter client.connect 79.127.146.108:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.