S-PLAYERS Test
Offline 78.80.85.125:28015 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on S-PLAYERS Test?
Its rhythm cannot yet be told: too few of S-PLAYERS Test's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 24 days 7 hours ago the server made the world it is on now.
Player counts
How busy is S-PLAYERS Test?
S-PLAYERS Test went quiet 6 days 11 hours ago and is offline right now. Averaged over the past week: 0 players.
How does S-PLAYERS Test rank against other Rust servers?
The top 69% of ranked servers includes S-PLAYERS Test, at #15,341 for player hours over the last seven days.
Rules and settings
Which map does S-PLAYERS Test run?
A procedural map, generated by the game, runs on S-PLAYERS Test.
What are the rules and settings on S-PLAYERS Test?
The name S-PLAYERS Test does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does S-PLAYERS Test run?
The build on S-PLAYERS Test is Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is S-PLAYERS Test online, and how reliable is it?
S-PLAYERS Test is down just now; the last sighting was 6 days 11 hours ago. 20 of 168 hours up over the last 7 full days, which is 12%. Rust Heatmap has had it on record since 4 October 2026.
Where is S-PLAYERS Test located?
Nothing about a region comes from S-PLAYERS Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 78.80.85.125:28015.
Tags
Which Rust Heatmap lists and filters include S-PLAYERS Test?
The Rust Heatmap lists that S-PLAYERS Test fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on S-PLAYERS Test mean?
These are the tags S-PLAYERS Test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join S-PLAYERS Test?
Enter client.connect 78.80.85.125:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.