PVEZone Testing
Offline 78.63.13.236:28015 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 13 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW26d ago | 0° | – | running | 0 |
| Thu 1 Oct, 11:42 UTC26d ago | 1° | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on PVEZone Testing?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 13 hours in.
What is the wipe schedule on PVEZone Testing?
Once a month, with the force wipe, PVEZone Testing wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 26 days 16 hours ago. A monthly wipe is what its tags declare.
Population
How busy is PVEZone Testing?
The last time PVEZone Testing was seen was 4 days ago, and it is offline now. A seven-day average of 1 players, with a peak of 1.
How does PVEZone Testing rank against other Rust servers?
The top 38% of ranked servers includes PVEZone Testing, at #8,502 for player hours over the last seven days.
Settings and rules
What are the rules and settings on PVEZone Testing?
A gather rate is not given in the name PVEZone Testing. The group limit is 8 players, which is the game's default. pve is the game mode, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does PVEZone Testing run?
Rust network protocol 2635 and build 168909 on Windows is what PVEZone Testing runs. To join, your game must match the protocol; Steam handles the update.
Is PVEZone Testing online, and how reliable is it?
PVEZone Testing is down just now; the last sighting was 4 days ago. It was up 9 of 168 hours across the last 7 full days, or 5% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is PVEZone Testing located?
A region is not published for PVEZone Testing. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 78.63.13.236:28015.
Tags
Which Rust Heatmap lists and filters include PVEZone Testing?
Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that PVEZone Testing fits. Filtering the list by Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on PVEZone Testing mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags PVEZone Testing publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join PVEZone Testing?
Press F1 in Rust to open the console, then enter client.connect 78.63.13.236:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.