Server name on in-game server list
Offline 78.58.10.138:28015 checked 12h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 08:15 UTC1d ago | – | – | running | 0 |
| Wed 21 Oct, 19:07 UTC7d ago | 1° | – | 5.5 days | 1 |
| Sun 18 Oct, 06:12 UTC10d ago | 1° | held half | 3.5 days | 1 |
| Fri 2 Oct, 04:44 UTC26d ago | 1° | halved by day 8 | 16.1 days | 0 |
| Sat 26 Sep, 07:31 UTC32d ago | 1° | held half | 5.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Server name on in-game server list?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 8.
What is the wipe schedule on Server name on in-game server list?
There is no next wipe to predict on Server name on in-game server list, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 37 hours ago.
Player counts
How busy is Server name on in-game server list?
Server name on in-game server list went quiet 12 hours ago and is offline right now. A seven-day average of 1 players, with a peak of 1. Look at 13:00 UTC for the last 48 hours: that hour averaged 1 players.
How does Server name on in-game server list rank against other Rust servers?
Ranked #8,254 on seven-day player hours, Server name on in-game server list is in the top 37% of all ranked servers.
Rules and settings
What are the rules and settings on Server name on in-game server list?
A gather rate is not given in the name Server name on in-game server list. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned off.
Location and uptime
Which version of Rust does Server name on in-game server list run?
Rust network protocol 2635 and build 168909 on Windows is what Server name on in-game server list runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Server name on in-game server list online, and how reliable is it?
Offline at the moment: Server name on in-game server list was last seen 12 hours ago. It was up 8 of 168 hours across the last 7 full days, or 5% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Server name on in-game server list located?
Nothing about a region comes from Server name on in-game server list. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 78.58.10.138:28015.
Lists and filters
Which Rust Heatmap lists and filters include Server name on in-game server list?
Modded Rust servers, by live population are the Rust Heatmap lists that Server name on in-game server list fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Server name on in-game server list mean?
The game's server browser reads the tags Server name on in-game server list publishes: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Server name on in-game server list?
Press F1 in Rust to open the console, then enter client.connect 78.58.10.138:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.