Server de Pruebas - Build & Test
Offline 78.30.7.163:28015 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Server de Pruebas - Build & Test?
Its rhythm cannot yet be told: too few of Server de Pruebas - Build & Test's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 5 days 6 hours ago.
Population
How busy is Server de Pruebas - Build & Test?
The last time Server de Pruebas - Build & Test was seen was 4 days 23 hours ago, and it is offline now. The average across the last seven days is 1 players; the peak reached 1.
How does Server de Pruebas - Build & Test rank against other Rust servers?
Player hours over seven days put Server de Pruebas - Build & Test at #8,378, in the top 38% of ranked servers.
Map and rules
Which map does Server de Pruebas - Build & Test run?
Server de Pruebas - Build & Test runs a procedural map, which the game generates.
What are the rules and settings on Server de Pruebas - Build & Test?
A gather rate is not given in the name Server de Pruebas - Build & Test. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Server de Pruebas - Build & Test run?
The build on Server de Pruebas - Build & Test is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Server de Pruebas - Build & Test online, and how reliable is it?
Server de Pruebas - Build & Test is down just now; the last sighting was 4 days 23 hours ago. 0 of 96 hours up over the last 4 full days, which is 0%. It first appears in Rust Heatmap records on 23 October 2026.
Where is Server de Pruebas - Build & Test located?
No region is published by Server de Pruebas - Build & Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. 78.30.7.163:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Server de Pruebas - Build & Test?
These Rust Heatmap lists include Server de Pruebas - Build & Test: Rust build servers and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Server de Pruebas - Build & Test mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Server de Pruebas - Build & Test publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Server de Pruebas - Build & Test?
To join by console, open it with F1 in Rust and enter client.connect 78.30.7.163:28015. Or press Launch Rust on this page, which connects you through Steam.