DEATH
Offline 78.183.121.38:28015 checked 29d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on DEATH?
The record of DEATH's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 33 days 6 hours ago.
Population
How busy is DEATH?
The last time DEATH was seen was 29 days 13 hours ago, and it is offline now.
How does DEATH rank against other Rust servers?
The top 61% of ranked servers includes DEATH, at #14,514 for player hours over the last seven days.
Map and rules
Which map does DEATH run?
The game generates the procedural map on DEATH.
What are the rules and settings on DEATH?
The name DEATH does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does DEATH run?
The build on DEATH is Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is DEATH online, and how reliable is it?
DEATH is down just now; the last sighting was 29 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 25 September 2026.
Where is DEATH located?
No region is published by DEATH. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 78.183.121.38:28015.
Tags
Which Rust Heatmap lists and filters include DEATH?
Modded Rust servers, by live population are the Rust Heatmap lists that DEATH fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on DEATH mean?
These are the tags DEATH publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp150 (Max players): The slot count is 150; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join DEATH?
Enter client.connect 78.183.121.38:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.