Rust HeatmapInfrared · players
IR live Players34,855 Servers11,686 Warm2,843 Fresh wipes · 3h96 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–5° · slots

MEDVEDb server

Offline 78.17.0.140:28015 checked 35d ago

moddedcarbon
Sp1 · players now 1/ 5
20% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,275
rank
top 61%
35d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 35d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 23 SepWed 23 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 23:19 UTC35d ago 1 – running 0
Wed 23 Sep, 17:05 UTC35d ago 1 – 0.3 days 0
Sun 20 Sep, 12:48 UTC38d ago 1 – 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 154 on average
24 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
15 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on MEDVEDb server?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on MEDVEDb server?

Wipes come at irregular times on MEDVEDb server, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 35 days 4 hours ago the server made the world it is on now.

Population

How busy is MEDVEDb server?

The last time MEDVEDb server was seen was 35 days 3 hours ago, and it is offline now.

How does MEDVEDb server rank against other Rust servers?

Ranked #13,275 on seven-day player hours, MEDVEDb server is in the top 61% of all ranked servers.

Settings and rules

Which map does MEDVEDb server run?

MEDVEDb server runs a procedural map, which the game generates.

What are the rules and settings on MEDVEDb server?

The name MEDVEDb server does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does MEDVEDb server run?

Rust network protocol 2633 and build 165217 is the build MEDVEDb server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is MEDVEDb server online, and how reliable is it?

MEDVEDb server is down just now; the last sighting was 35 days 3 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.

Where is MEDVEDb server located?

No region is published by MEDVEDb server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 78.17.0.140:28015 is its address.

Tags

Which Rust Heatmap lists and filters include MEDVEDb server?

Modded Rust servers, by live population are the Rust Heatmap lists that MEDVEDb server fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on MEDVEDb server mean?

The game's server browser reads the tags MEDVEDb server publishes: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): Slot count: 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join MEDVEDb server?

Press F1 in Rust to open the console, then enter client.connect 78.17.0.140:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp5
Max players Slot count: 5.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build Build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.