Rust HeatmapInfrared · players
IR live Players99,188 Servers11,854 Warm3,861 Fresh wipes · 3h532 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

My Local Rust Server [78.148.63.98:28015]

Offline 78.148.190.40:28015 checked 28d ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,685
rank
top 70%
29d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 28d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
81 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
144 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
55 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 91 on average
141 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
347 / 350

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on My Local Rust Server [78.148.63.98:28015]?

Its rhythm cannot yet be told: too few of My Local Rust Server [78.148.63.98:28015]'s wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 29 days 6 hours ago the server made the world it is on now.

Player counts

How busy is My Local Rust Server [78.148.63.98:28015]?

My Local Rust Server [78.148.63.98:28015] went quiet 28 days 18 hours ago and is offline right now.

How does My Local Rust Server [78.148.63.98:28015] rank against other Rust servers?

Ranked #16,685 on seven-day player hours, My Local Rust Server [78.148.63.98:28015] is in the top 70% of all ranked servers.

Rules and settings

Which map does My Local Rust Server [78.148.63.98:28015] run?

My Local Rust Server [78.148.63.98:28015] runs a procedural map, which the game generates.

What are the rules and settings on My Local Rust Server [78.148.63.98:28015]?

No gather rate appears in the name My Local Rust Server [78.148.63.98:28015]. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does My Local Rust Server [78.148.63.98:28015] run?

Rust network protocol 2633 and build 163207 on Windows is what My Local Rust Server [78.148.63.98:28015] runs. To join, your game must match the protocol; Steam handles the update.

Is My Local Rust Server [78.148.63.98:28015] online, and how reliable is it?

Last seen 28 days 18 hours ago, My Local Rust Server [78.148.63.98:28015] is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 1 October 2026.

Where is My Local Rust Server [78.148.63.98:28015] located?

No region is published by My Local Rust Server [78.148.63.98:28015]. Rust Heatmap shows the location a server states. It does not look up the machine's location. 78.148.190.40:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include My Local Rust Server [78.148.63.98:28015]?

The Rust Heatmap lists that My Local Rust Server [78.148.63.98:28015] fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on My Local Rust Server [78.148.63.98:28015] mean?

gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163207 (Build): The game build here is 163207; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags My Local Rust Server [78.148.63.98:28015] publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join My Local Rust Server [78.148.63.98:28015]?

Enter client.connect 78.148.190.40:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players Slot count: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs163207
Build The game build here is 163207.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.