My Server Name
Offline 77.90.61.180:28015 checked 36d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 11:17 UTC37d ago | 2° | – | running | 2 |
| Sat 19 Sep, 08:38 UTC39d ago | 2° | held half | 2.1 days | 1 |
| Thu 17 Sep, 17:56 UTC41d ago | 2° | – | 1.6 days | 0 |
| Mon 14 Sep, 08:01 UTC44d ago | 2° | halved by day 2 | 3.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on My Server Name?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 2 when it did not hold.
What is the wipe schedule on My Server Name?
No next wipe can be predicted: My Server Name wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 37 days 9 hours ago.
Population
How busy is My Server Name?
My Server Name went quiet 36 days 2 hours ago and is offline right now.
How does My Server Name rank against other Rust servers?
Player hours over seven days put My Server Name at #11,654, in the top 51% of ranked servers.
Map and rules
Which map does My Server Name run?
The game generates the procedural map on My Server Name.
What are the rules and settings on My Server Name?
No gather rate appears in the name My Server Name. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does My Server Name run?
Rust network protocol 2633 and build 164530 on Windows is what My Server Name runs. Steam updates your game for you, and the protocol has to match for you to join.
Is My Server Name online, and how reliable is it?
Last seen 36 days 2 hours ago, My Server Name is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is My Server Name located?
No region is published by My Server Name. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 77.90.61.180:28015.
Tags
Which Rust Heatmap lists and filters include My Server Name?
The Rust Heatmap lists that My Server Name fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on My Server Name mean?
The game's server browser reads the tags My Server Name publishes: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): This build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join My Server Name?
Press F1 in Rust to open the console, then enter client.connect 77.90.61.180:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.