Rust HeatmapInfrared · players
IR live Players103,852 Servers11,890 Warm4,020 Fresh wipes · 3h420 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

rustiadump (public build)

Offline 77.85.188.246:28115 checked 27d ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,084
rank
top 69%
28d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 27d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
174 / 999
158 / 999
30 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
4 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
45 / 100
25 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on rustiadump (public build)?

Its rhythm cannot yet be told: too few of rustiadump (public build)'s wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 28 days ago the server made the world it is on now.

Population

How busy is rustiadump (public build)?

rustiadump (public build) went quiet 27 days 23 hours ago and is offline right now.

How does rustiadump (public build) rank against other Rust servers?

Ranked #16,084 on seven-day player hours, rustiadump (public build) is in the top 69% of all ranked servers.

Map and rules

Which map does rustiadump (public build) run?

rustiadump (public build) runs a procedural map, which the game generates.

What are the rules and settings on rustiadump (public build)?

A gather rate is not given in the name rustiadump (public build). 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does rustiadump (public build) run?

The build on rustiadump (public build) is Rust network protocol 2634 and build 166494, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is rustiadump (public build) online, and how reliable is it?

rustiadump (public build) is down just now; the last sighting was 27 days 23 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 1 October 2026.

Where is rustiadump (public build) located?

Nothing about a region comes from rustiadump (public build). What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 77.85.188.246:28115.

Tags

Which Rust Heatmap lists and filters include rustiadump (public build)?

The Rust Heatmap lists that rustiadump (public build) fits are: Rust build servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on rustiadump (public build) mean?

The game's server browser reads the tags rustiadump (public build) publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166494 (Build): The game build here is 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join rustiadump (public build)?

Press F1 in Rust to open the console, then enter client.connect 77.85.188.246:28115. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166494
Build The game build here is 166494.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.