Rust HeatmapInfrared · players
IR live Players52,204 Servers11,737 Warm3,347 Fresh wipes · 3h125 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Test

Offline 77.83.246.143:28015 checked 33d ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,503
rank
top 71%
67d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 33d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
53 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
52 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
7 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Test?

Its rhythm cannot yet be told: too few of Test's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 67 days 16 hours ago.

Population

How busy is Test?

Last seen 33 days 1 hours ago, Test is offline at the moment.

How does Test rank against other Rust servers?

Ranked #16,503 on seven-day player hours, Test is in the top 71% of all ranked servers.

Settings and rules

Which map does Test run?

Test runs a procedural map, which the game generates.

What are the rules and settings on Test?

The name Test does not specify a gather rate. A group limit is not made public. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Test run?

Rust network protocol 2556 and build 104071 is the build Test runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Test online, and how reliable is it?

Last seen 33 days 1 hours ago, Test is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 25 September 2026.

Where is Test located?

The region code is eu2, and Test publishes no region. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 77.83.246.143:28015.

Tags

Which Rust Heatmap lists and filters include Test?

Modded Rust servers, by live population are the Rust Heatmap lists that Test fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

What do the server tags on Test mean?

The game's server browser reads the tags Test publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; v2556 (Protocol): The server runs game protocol 2556, so your game has to match it; cs104071 (Build): This build is 104071; ptrak (Networking): The network layer is RakNet, the game's standard one; $reu2 (Region code): Region code: eu2; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Test?

To join by console, open it with F1 in Rust and enter client.connect 77.83.246.143:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$reu2,v2556,gmrust,cs104071,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players Slot count: 10.
v2556
Protocol The server runs game protocol 2556, so your game has to match it.
cs104071
Build This build is 104071.
ptrak
Networking The network layer is RakNet, the game's standard one.
$reu2
Region code Region code: eu2.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.