[RU] YOBA | rate x2 | kits | stacks | anti offline raid
Online EU 77.66.179.119:28015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 21 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:16 UTC13d ago | 4° | – | running | 1 |
| Thu 1 Oct, 18:10 UTC FW27d ago | 3° | halved by day 3 | 13.9 days | 0 |
| Thu 17 Sep, 16:10 UTC41d ago | 6° | halved by day 3 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [RU] YOBA | rate x2 | kits | stacks | anti offline raid?
Its recent wipes drew an average peak of 4 players. 21 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 3 it was below half in the wipes that did not hold.
What is the wipe schedule on [RU] YOBA | rate x2 | kits | stacks | anti offline raid?
The wipe rhythm on [RU] YOBA | rate x2 | kits | stacks | anti offline raid is every 4 weeks on Thursday at 16:16 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 13 days 9 hours ago the server made the world it is on now. Its tags state a wipe every two weeks.
Player counts
How busy is [RU] YOBA | rate x2 | kits | stacks | anti offline raid?
Of 60 slots on [RU] YOBA | rate x2 | kits | stacks | anti offline raid, 0 are in use right now. Averaged over the past week: 1 players, peaking at 4. Its busiest point in the last 48 hours was 13:00 UTC, averaging 2 players.
How does [RU] YOBA | rate x2 | kits | stacks | anti offline raid rank against other Rust servers?
On player hours over the last seven days, [RU] YOBA | rate x2 | kits | stacks | anti offline raid is #4,026 globally (top 18%) and #1,463 in Europe.
Map and rules
Which map does [RU] YOBA | rate x2 | kits | stacks | anti offline raid run?
The map on [RU] YOBA | rate x2 | kits | stacks | anti offline raid is procedural, size 4,500 with seed 641062915, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.
What are the rules and settings on [RU] YOBA | rate x2 | kits | stacks | anti offline raid?
2x gather is what [RU] YOBA | rate x2 | kits | stacks | anti offline raid advertises in its name. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does [RU] YOBA | rate x2 | kits | stacks | anti offline raid run?
The build on [RU] YOBA | rate x2 | kits | stacks | anti offline raid is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [RU] YOBA | rate x2 | kits | stacks | anti offline raid online, and how reliable is it?
Right now [RU] YOBA | rate x2 | kits | stacks | anti offline raid shows as online. Its reported uptime dates the last restart to about 21 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is [RU] YOBA | rate x2 | kits | stacks | anti offline raid located?
The EU tag is how [RU] YOBA | rate x2 | kits | stacks | anti offline raid lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 77.66.179.119:28015.
Does [RU] YOBA | rate x2 | kits | stacks | anti offline raid run smoothly?
It averaged 59 server fps over the last 48 hours, with a low of 37. Buildings, deployables and the rest of the world came to as much as 132,815 entities. The highest memory use was 4,867 MB. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include [RU] YOBA | rate x2 | kits | stacks | anti offline raid?
These Rust Heatmap lists include [RU] YOBA | rate x2 | kits | stacks | anti offline raid: 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x brings it up.
What do the server tags on [RU] YOBA | rate x2 | kits | stacks | anti offline raid mean?
These are the tags [RU] YOBA | rate x2 | kits | stacks | anti offline raid publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp60 (Max players): Slot count: 60; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it sits under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join [RU] YOBA | rate x2 | kits | stacks | anti offline raid?
To join by console, open it with F1 in Rust and enter client.connect 77.66.179.119:28015. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://discord.com/invite/qQhCJt2Env.
