Rust HeatmapInfrared · players
IR live Players40,469 Servers11,646 Warm2,963 Fresh wipes · 3h89 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

QUEOTA

Offline 77.40.62.32:28015 checked 15h ago

moddedoxide
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 08:00flare: a wipe in that hourTue 10:00
1
7-day average
peak 1
#12,424
rank
top 56%
17h ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 15h ago

Li2Players

AveragePeakWipe
00.250.50.75108:0009:0010:00Wiped Tue 27 Oct, 08:44 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 09:24 UTC17h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 161 on average
36 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
42 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
21 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
3 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on QUEOTA?

QUEOTA has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 17 hours ago.

Player counts

How busy is QUEOTA?

QUEOTA went quiet 15 hours ago and is offline right now. A seven-day average of 1 players, with a peak of 1. Its busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.

How does QUEOTA rank against other Rust servers?

Player hours over seven days put QUEOTA at #12,424, in the top 56% of ranked servers.

Map and rules

Which map does QUEOTA run?

A procedural map, generated by the game, runs on QUEOTA.

What are the rules and settings on QUEOTA?

No gather rate appears in the name QUEOTA. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does QUEOTA run?

Rust network protocol 2635 and build 168909 on Windows is what QUEOTA runs. Steam updates your game for you, and the protocol has to match for you to join.

Is QUEOTA online, and how reliable is it?

QUEOTA is down just now; the last sighting was 15 hours ago. It first appears in Rust Heatmap records on 27 October 2026.

Where is QUEOTA located?

Nothing about a region comes from QUEOTA. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 77.40.62.32:28015.

Tags

Which Rust Heatmap lists and filters include QUEOTA?

The Rust Heatmap lists that QUEOTA fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on QUEOTA mean?

The game's server browser reads the tags QUEOTA publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join QUEOTA?

To join by console, open it with F1 in Rust and enter client.connect 77.40.62.32:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.