Rust HeatmapInfrared · players
IR live Players34,270 Servers11,596 Warm2,854 Fresh wipes · 3h62 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Local Rust Server [No EAC]

Offline 77.36.115.30:28015 checked 9d ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,889
rank
top 63%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 9d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct18 Oct20 Oct23 Oct25 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 158 on average
51 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
28 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
12 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Local Rust Server [No EAC]?

The record of Local Rust Server [No EAC]'s wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 1 hours ago.

Player counts

How busy is Local Rust Server [No EAC]?

The last time Local Rust Server [No EAC] was seen was 9 days 7 hours ago, and it is offline now.

How does Local Rust Server [No EAC] rank against other Rust servers?

The top 63% of ranked servers includes Local Rust Server [No EAC], at #13,889 for player hours over the last seven days.

Map and rules

Which map does Local Rust Server [No EAC] run?

A procedural map, generated by the game, runs on Local Rust Server [No EAC].

What are the rules and settings on Local Rust Server [No EAC]?

A gather rate is not given in the name Local Rust Server [No EAC]. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned off.

Location and uptime

Which version of Rust does Local Rust Server [No EAC] run?

Rust network protocol 2634 and build 166494 on Windows is what Local Rust Server [No EAC] runs. To join, your game must match the protocol; Steam handles the update.

Is Local Rust Server [No EAC] online, and how reliable is it?

Offline at the moment: Local Rust Server [No EAC] was last seen 9 days 7 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 October 2026.

Where is Local Rust Server [No EAC] located?

Nothing about a region comes from Local Rust Server [No EAC]. Rust Heatmap shows the location a server states. It does not look up the machine's location. 77.36.115.30:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Local Rust Server [No EAC]?

The Rust Heatmap lists that Local Rust Server [No EAC] fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Local Rust Server [No EAC] mean?

These are the tags Local Rust Server [No EAC] publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166494 (Build): This build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Local Rust Server [No EAC]?

To join by console, open it with F1 in Rust and enter client.connect 77.36.115.30:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players This server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166494
Build This build is 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.