Rust Lan V TEST
Offline 77.242.69.204:28015 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 18:29 UTC10d ago | 2° | – | running | 1 |
| Tue 13 Oct, 20:00 UTC15d ago | 2° | – | 4.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Rust Lan V TEST?
The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Rust Lan V TEST?
Its rhythm cannot yet be told: too few of Rust Lan V TEST's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 10 days 17 hours ago.
Population
How busy is Rust Lan V TEST?
Rust Lan V TEST went quiet 10 days 16 hours ago and is offline right now.
How does Rust Lan V TEST rank against other Rust servers?
Player hours over seven days put Rust Lan V TEST at #11,457, in the top 52% of ranked servers.
Rules and settings
Which map does Rust Lan V TEST run?
Rust Lan V TEST runs a procedural map of size 3,700 with seed 1025831711, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Rust Lan V TEST?
The name Rust Lan V TEST does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Rust Lan V TEST run?
Rust network protocol 2634 and build 167781 on Windows is what Rust Lan V TEST runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Rust Lan V TEST online, and how reliable is it?
Rust Lan V TEST is down just now; the last sighting was 10 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 October 2026.
Where is Rust Lan V TEST located?
A region is not published for Rust Lan V TEST. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 77.242.69.204:28015.
Tags
Which Rust Heatmap lists and filters include Rust Lan V TEST?
The Rust Heatmap lists that Rust Lan V TEST fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Rust Lan V TEST mean?
gmrust (Game mode): Rust survival, standard rules; mp12 (Max players): Slot count: 12; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags Rust Lan V TEST publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Rust Lan V TEST?
Enter client.connect 77.242.69.204:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.