My Server Name
Offline 77.239.190.99:28015 checked 9h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 10:04 UTC10h ago | – | – | – | 1 |
| Mon 26 Oct, 11:48 UTC1d ago | – | – | – | 1 |
| Fri 23 Oct, 10:04 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 09:55 UTC4d ago | – | – | – | 1 |
| Thu 22 Oct, 14:59 UTC5d ago | – | – | – | 1 |
| Wed 21 Oct, 16:08 UTC6d ago | – | – | – | 1 |
| Wed 21 Oct, 13:07 UTC6d ago | – | – | – | 1 |
| Wed 21 Oct, 12:28 UTC6d ago | – | – | – | 1 |
| Fri 16 Oct, 15:34 UTC11d ago | 1° | – | 4.9 days | 0 |
| Sat 10 Oct, 08:13 UTC17d ago | 0° | – | 6.3 days | 0 |
| Tue 29 Sep, 14:55 UTC28d ago | 0° | – | 10.7 days | 1 |
| Mon 28 Sep, 16:44 UTC29d ago | 1° | – | 0.9 days | 1 |
| Tue 22 Sep, 13:15 UTC35d ago | 1° | – | 6.1 days | 1 |
| Mon 21 Sep, 14:53 UTC36d ago | 1° | – | 0.9 days | 1 |
| Sun 20 Sep, 09:40 UTC37d ago | 1° | – | 1.2 days | 1 |
| Fri 18 Sep, 11:20 UTC39d ago | 1° | – | 1.9 days | 1 |
| Thu 17 Sep, 14:55 UTC40d ago | 1° | – | 0.9 days | 1 |
| Wed 16 Sep, 17:38 UTC41d ago | – | – | – | 1 |
| Wed 16 Sep, 11:51 UTC41d ago | 1° | – | 1.1 days | 0 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on My Server Name?
A new world arrives every few hours on My Server Name; there is no wipe schedule, and these resets are not wipes.
Player counts
How busy is My Server Name?
Last seen 9 hours ago, My Server Name is offline at the moment. The average across the last seven days is 1 players; the peak reached 1. Look at 12:00 UTC for the last 48 hours: that hour averaged 1 players.
How does My Server Name rank against other Rust servers?
Ranked #9,417 on seven-day player hours, My Server Name is in the top 43% of all ranked servers.
Map and rules
What are the rules and settings on My Server Name?
A gather rate is not given in the name My Server Name. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does My Server Name run?
Rust network protocol 2635 and build 168909 on Windows is what My Server Name runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is My Server Name online, and how reliable is it?
My Server Name is down just now; the last sighting was 9 hours ago. It was up 7 of 168 hours across the last 7 full days, or 4% of the time. The first record of it on Rust Heatmap is 15 September 2026.
Where is My Server Name located?
A region is not published for My Server Name. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 77.239.190.99:28015.
Tags
Which Rust Heatmap lists and filters include My Server Name?
These Rust Heatmap lists include My Server Name: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours brings it up.
What do the server tags on My Server Name mean?
The game's server browser reads the tags My Server Name publishes: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): This server has 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join My Server Name?
Press F1 in Rust to open the console, then enter client.connect 77.239.190.99:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.