Rust HeatmapInfrared · players
IR live Players32,508 Servers11,637 Warm2,805 Fresh wipes · 3h70 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

PXR_LOCAL_TEST

Offline 77.121.100.69:28115 checked 8d ago

moddedcarbon
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,411
rank
top 69%
9d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 8d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
59 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on PXR_LOCAL_TEST?

The record of PXR_LOCAL_TEST's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 9 days 18 hours ago.

Population

How busy is PXR_LOCAL_TEST?

The last time PXR_LOCAL_TEST was seen was 8 days 2 hours ago, and it is offline now.

How does PXR_LOCAL_TEST rank against other Rust servers?

The top 69% of ranked servers includes PXR_LOCAL_TEST, at #15,411 for player hours over the last seven days.

Map and rules

Which map does PXR_LOCAL_TEST run?

PXR_LOCAL_TEST runs a procedural map, which the game generates.

What are the rules and settings on PXR_LOCAL_TEST?

A gather rate is not given in the name PXR_LOCAL_TEST. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does PXR_LOCAL_TEST run?

Rust network protocol 2634 and build 167781 on Windows is what PXR_LOCAL_TEST runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is PXR_LOCAL_TEST online, and how reliable is it?

Last seen 8 days 2 hours ago, PXR_LOCAL_TEST is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 19 October 2026.

Where is PXR_LOCAL_TEST located?

A region is not published for PXR_LOCAL_TEST. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 77.121.100.69:28115.

Lists and filters

Which Rust Heatmap lists and filters include PXR_LOCAL_TEST?

Modded Rust servers, by live population are the Rust Heatmap lists that PXR_LOCAL_TEST fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on PXR_LOCAL_TEST mean?

gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): This server has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon are the tags PXR_LOCAL_TEST publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join PXR_LOCAL_TEST?

Enter client.connect 77.121.100.69:28115 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp20
Max players This server has 20 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build Build 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.