test server
Offline 77.102.1.183:28011 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:41 UTC6d ago | 1° | – | running | 0 |
| Sat 3 Oct, 00:47 UTC25d ago | 1° | – | 19.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on test server?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on test server?
test server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 6 days 5 hours ago the server made the world it is on now.
Player counts
How busy is test server?
test server went quiet 6 days 5 hours ago and is offline right now. The average across the last seven days is 0 players; the peak reached 1.
How does test server rank against other Rust servers?
The top 65% of ranked servers includes test server, at #14,336 for player hours over the last seven days.
Map and rules
Which map does test server run?
A procedural map, generated by the game, runs on test server.
What are the rules and settings on test server?
No gather rate appears in the name test server. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does test server run?
Rust network protocol 2634 and build 167781 on Windows is what test server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is test server online, and how reliable is it?
test server is down just now; the last sighting was 6 days 5 hours ago. It was up 5 of 168 hours across the last 7 full days, or 3% of the time. The first record of it on Rust Heatmap is 15 September 2026.
Where is test server located?
No region is published by test server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 77.102.1.183:28011.
Tags
Which Rust Heatmap lists and filters include test server?
These Rust Heatmap lists include test server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on test server mean?
The game's server browser reads the tags test server publishes: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): This server has 2 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join test server?
Enter client.connect 77.102.1.183:28011 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.