FunPvE
Offline 76.37.208.181:28015 checked 33d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 03:28 UTC37d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on FunPvE?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on FunPvE?
FunPvE has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 37 days 16 hours ago.
Population
How busy is FunPvE?
Last seen 33 days 20 hours ago, FunPvE is offline at the moment.
How does FunPvE rank against other Rust servers?
Ranked #13,392 on seven-day player hours, FunPvE is in the top 60% of all ranked servers.
Settings and rules
Which map does FunPvE run?
The game generates the procedural map on FunPvE.
What are the rules and settings on FunPvE?
The name FunPvE does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does FunPvE run?
Rust network protocol 2633 and build 164530 on Windows is what FunPvE runs. To join, your game must match the protocol; Steam handles the update.
Is FunPvE online, and how reliable is it?
Last seen 33 days 20 hours ago, FunPvE is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 21 September 2026.
Where is FunPvE located?
No region is published by FunPvE. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 76.37.208.181:28015 is its address.
Tags
Which Rust Heatmap lists and filters include FunPvE?
Modded Rust servers, by live population are the Rust Heatmap lists that FunPvE fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on FunPvE mean?
The game's server browser reads the tags FunPvE publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): This build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join FunPvE?
To join by console, open it with F1 in Rust and enter client.connect 76.37.208.181:28015. Or press Launch Rust on this page, which connects you through Steam.