FastReload Test Server
Offline 76.34.138.110:28015 checked 40d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on FastReload Test Server?
Its rhythm cannot yet be told: too few of FastReload Test Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 40 days 7 hours ago.
Player counts
How busy is FastReload Test Server?
The last time FastReload Test Server was seen was 40 days 7 hours ago, and it is offline now.
How does FastReload Test Server rank against other Rust servers?
Player hours over seven days put FastReload Test Server at #13,274, in the top – of ranked servers.
Map and rules
Which map does FastReload Test Server run?
The game generates the procedural map on FastReload Test Server.
What are the rules and settings on FastReload Test Server?
No gather rate appears in the name FastReload Test Server. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does FastReload Test Server run?
Rust network protocol 2633 and build 164530 is the build FastReload Test Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is FastReload Test Server online, and how reliable is it?
Last seen 40 days 7 hours ago, FastReload Test Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 18 September 2026.
Where is FastReload Test Server located?
A region is not published for FastReload Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 76.34.138.110:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include FastReload Test Server?
The Rust Heatmap lists that FastReload Test Server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on FastReload Test Server mean?
These are the tags FastReload Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): Build 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join FastReload Test Server?
Enter client.connect 76.34.138.110:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.