APtestServer
Offline 76.169.105.214:28015 checked 35d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 16:50 UTC36d ago | 1° | – | running | 1 |
| Sun 20 Sep, 23:58 UTC37d ago | 1° | – | 1.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on APtestServer?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on APtestServer?
Its rhythm cannot yet be told: too few of APtestServer's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 36 days 6 hours ago.
Population
How busy is APtestServer?
The last time APtestServer was seen was 35 days 21 hours ago, and it is offline now.
How does APtestServer rank against other Rust servers?
Ranked #13,225 on seven-day player hours, APtestServer is in the top 57% of all ranked servers.
Settings and rules
Which map does APtestServer run?
The map on APtestServer is procedural, size 2,000 with seed 1234, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on APtestServer?
The name APtestServer does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does APtestServer run?
The build on APtestServer is Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is APtestServer online, and how reliable is it?
Offline at the moment: APtestServer was last seen 35 days 21 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 17 September 2026.
Where is APtestServer located?
A region is not published for APtestServer. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 76.169.105.214:28015.
Tags
Which Rust Heatmap lists and filters include APtestServer?
These Rust Heatmap lists include APtestServer: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on APtestServer mean?
gmrust (Game mode): Rust survival, standard rules; mp250 (Max players): Slot count: 250; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags APtestServer publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join APtestServer?
Press F1 in Rust to open the console, then enter client.connect 76.169.105.214:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.