RandomRaids local test
Offline 76.164.201.10:28115 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 08:06 UTC9d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on RandomRaids local test?
The record of RandomRaids local test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 9 days 23 hours ago the server made the world it is on now.
Player counts
How busy is RandomRaids local test?
RandomRaids local test went quiet 3 days 4 hours ago and is offline right now. A seven-day average of 0 players.
How does RandomRaids local test rank against other Rust servers?
The top 69% of ranked servers includes RandomRaids local test, at #15,412 for player hours over the last seven days.
Rules and settings
Which map does RandomRaids local test run?
RandomRaids local test runs a procedural map, which the game generates.
What are the rules and settings on RandomRaids local test?
No gather rate appears in the name RandomRaids local test. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does RandomRaids local test run?
Rust network protocol 2634 and build 167781 is the build RandomRaids local test runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is RandomRaids local test online, and how reliable is it?
Offline at the moment: RandomRaids local test was last seen 3 days 4 hours ago. 13 of 168 hours up over the last 7 full days, which is 8%. The first record of it on Rust Heatmap is 17 October 2026.
Where is RandomRaids local test located?
No region is published by RandomRaids local test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 76.164.201.10:28115.
Lists and filters
Which Rust Heatmap lists and filters include RandomRaids local test?
The Rust Heatmap lists that RandomRaids local test fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RandomRaids local test mean?
These are the tags RandomRaids local test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): This server has 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join RandomRaids local test?
Press F1 in Rust to open the console, then enter client.connect 76.164.201.10:28115. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.